AI Insights · Timothy · April 2023
Top 5 Platformer Games on iOS in Hungary: Q1 2023
Discover the performance trends of the top 5 platformer games on iOS in Hungary during Q1 2023, including revenue, downloads, and active users.
In the first quarter of 2023, the top 5 platformer games on iOS in Hungary showed varied performance trends in terms of revenue, downloads, and active users. Here’s a detailed look:
Stumble Guys from Scopely, Inc. experienced a significant increase in weekly revenue, starting at approximately $1.4K in early January and peaking at around $4.5K in the last week of March. Weekly downloads, however, showed a downward trend, beginning at over 2K in the last week of December and dropping to around 1K by the end of March. Active users also saw a gradual decline from 14.1K to around 11K throughout the quarter.
Subway Surfers by Sybo Games ApS had relatively stable revenue, fluctuating between $17 and $69 over the quarter. Downloads started strong at over 2.5K in late December but generally hovered around 1.2K to 1.3K for most of the quarter. Active users remained robust, starting at over 55K in late December and ending at approximately 47K by the end of March.
Super Mario Run from Nintendo Co., Ltd. saw its weekly revenue peak at $80 in early March, with fluctuations throughout the quarter, ending at $68. Downloads showed a slight increase in March, peaking at 591 in mid-March before settling around 297 by the end of the month. Active users exhibited minor fluctuations, maintaining an average of around 1.5K.
CookieRun: OvenBreak, published by Devsisters, experienced variable revenue, peaking at $103 in late January, with a general downward trend towards the end of the quarter. Downloads remained minimal throughout the quarter, with occasional spikes reaching up to 8. Active users remained stable, averaging around 115.
Minion Rush: Running game by Gameloft had a revenue peak of $73 in late February, with fluctuations throughout the quarter, ending at $53. Downloads peaked at 697 in mid-January but generally stayed around 200-300 for the remainder of the quarter. Active users showed an initial increase from 1K to 1.8K in January, then varied between 1K and 1.2K for the rest of the quarter.
For more detailed insights and data on these platformer games and others, visit Sensor Tower.